Looking back on an Open Source game engine I was attempting to build between the years 2000 and 2003, with the help of a few contributors.
I dug up the code for LibKSD and SAGElib from SourceForge, moved it to GitLab and actually managed to get some of it to run! In this video, I show some of the demos and talk through its plans and ideas.
This is pure nostalgia and may not be interesting to anyone but me :-)
If you reeeally want to see the code (but, please, no pressure - it's an embarrassing mess :-)) you can find the project pages on GitLab:
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