Can you dig up all the treasure before the time runs out? What's your best time?
This is a small first-person, platforming adventure created for the Godot Wild Jam #45, with the theme "Underground".
All of the 3D models (except for the shovel) are custom artwork created for specifically for this game. The music is also completely original! The rest of the art assets are credited individually in the Credits screen in-game.
Thanks For Playing!
Controls
- Movement = the W, A, S, D keys and MOUSE
- Jump = the SPACE key (and **HOLD **to jump full height)
- Dig = LEFT CLICK and HOLD
- Pause = the ESC key
Team
- Logan Dalke: Environment Art and Design
- Logan Lang: Programming and Design
- David Snopek: Programming and Design
- Jamphibious: Music
HTML5 Warning!
The game DOES work in HTML5 (tested with Google Chrome and Brave), but with reduced performance and less attractive visuals.
You may need to click in the game TWICE for the game to capture the mouse, and press the ESC key TWICE in order to bring up the pause menu.
However, if you have any issues, we recommend downloading one of the deskop builds from Itch.io!
Devlog

Godot Wild Jam #45: First Person Shoveler devlog #3 and Postmortem
My third (and final) devlog as well as a postmortem about how the project went as a whole.

Godot Wild Jam #45: First Person Shoveler devlog #2
The environment is finally in and it looks awesome! Some bugs were fixed and a lot of sound effects were added. It's starting to shape up!!

Godot Wild Jam #45: First Person Shoveler devlog #1
My first devlog about the first person shoveling game that I'm making (with a team of Logans!) for the Godot Wild Jam #45.