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Adding WebXR to Godot - progress report #4

Submitted by David Snopek on Tuesday, 2020-10-20 @ 11:18am

I've been working on adding WebXR support to the Godot game engine. This is my 4th progress report!

Since last week, I added support for controller inputs (button presses and joysticks) and started work on a new demo project.

You can try the demo on your VR headset here:

Here is my work-in-progress PR to Godot:

If you're interested in WebXR in Godot - please take a look and lend a hand! Thanks in advance :-)


Adding support for WebXR to the Godot game engine.

Recent devlogs from this project


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