Come hang out while I do some game development on a live stream!
We're going to take a little break from the VR Voxel Builder we've been working lately. Honestly, I really want to work on the Voxel Builder, but I'm about to start the Godot Wild Jam #45, which'll take up all my time for a week, and I've started to get really behind on fixing issues in SG Physics 2D and (to lesser degree) the Godot Rollback Netcode addon.
So, this time, we're gonna hack on some features, bugs and support requests from the Open Source community!
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