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Game Dev Stream #87 - Network Physics in Godot 4

Submitted by David Snopek on Friday, 2023-06-23 @ 12:01pm

Come hang out while I do some game development on a live stream!

We'll continue to porting SG Physics 2D (my deterministic 2D physics engine) to Godot 4 as a GDExtension. So far we've been doing a direct port of the Godot 3 code. This time let's focus on making the API more Godot-4-ish!

It should be fun :-)

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