Come hang out while I do some game development on a live stream!
This week we're going to use GDExtension to add a new scripting language to Godot. And that scripting language is... C++!
Yeah, so, basically re-implementing GDNative (like we had in Godot 3), but for Godot 4 as a GDExtension. This is partly to learn Godot's scripting APIs, but also to experiment with this idea since it's something a number of people say they want.
It should be fun :-)
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