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Game Dev Stream #87 - Network Physics in Godot 4

Again this week, we continue porting SG Physics 2D (my deterministic 2D physics engine) to Godot 4 as a GDExtension.

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Friday, 2023-06-23 @ 12:01pm Read more
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Game Dev Stream #86 - Network Physics in Godot 4

We continue to porting SG Physics 2D (my deterministic 2D physics engine) to Godot 4 as a GDExtension.

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Friday, 2023-06-09 @ 12:59pm Read more
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Game Dev Stream #85 - Network Physics in Godot 4

We take a break from working on GDExtension, to use GDExtension to port SG Physics 2D to Godot 4.

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Friday, 2023-05-26 @ 12:54pm Read more
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Game Dev Stream #84 - GDExtension & Godot 4

We continue to hack on improving GDExtension.

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Friday, 2023-05-12 @ 12:57pm Read more
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Game Dev Stream #83 - GDExtension & Godot 4

We hack on GDExtension - not *using* GDExtension, but improving GDExtension itself for everyone.

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Friday, 2023-05-05 @ 12:49pm Read more
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Game Dev Stream #82 - GDExtension & Godot 4

This week we hack on automated tests for GDExtension, to help prevent bugs and regressions!

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Friday, 2023-04-28 @ 12:46pm Read more
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Game Dev Stream #81 - Network Physics in Godot 4

This week we return to porting SG Physics 2D, my deterministic physics engine, to Godot 4.

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Friday, 2023-03-31 @ 12:44pm Read more
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Game Dev Stream #80 - VR Prototyping with Godot 4

We continue prototyping a way to pilot a spaceship in VR, for #1PrototypePerMonth for March.

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Friday, 2023-03-17 @ 12:40pm Read more
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Game Dev Stream #79 - VR Prototyping with Godot 4

We're moving on to working on a new #1PrototypePerMonth for March! I have some ideas for controlling a spaceship in VR.

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Friday, 2023-03-10 @ 12:36pm Read more
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Game Dev Stream #78 - VR Prototyping with Godot 4

We're back to prototyping VR game ideas with Godot 4! This time we'll try to finish up my #1PrototypePerMonth from February

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Friday, 2023-03-03 @ 12:00pm Read more