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Godot Rollback Netcode addon

This is an addon for implementing rollback and prediction netcode in the Godot game engine.

Beyond the basics (gathering input, saving/loading state, sending messages, detecting mismatches, etc) this library aims to provide support for many of the other aspects of implementing rollback in a real game, including timers, animation, random number generation, and sound - along with high-quality debugging tools to make solving problems easier.

Implementing rollback and prediction is HARD, and so every little bit of help is important. :-)

Category
Open Source
Release status
Alpha / Beta
Code

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Tutorials

Rollback netcode in Godot (part 2): Getting Started with the Godot Rollback Netcode addon!

Rollback netcode in Godot (part 2): Getting Started with the Godot Rollback Netcode addon!

We install the Godot Rollback Netcode addon, and create the simplest possible demo game from scratch.

Video Tutorial
Monday, 2022-01-31 @ 6:00am Read more
Rollback netcode in Godot: Part 1: What is rollback and prediction?

Rollback netcode in Godot (part 1): What is rollback and prediction?

In this part, we talk about what rollback netcode is, when you'd want to use it, and how it works.

Video Tutorial
Monday, 2022-01-24 @ 8:58am Read more