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Rollback netcode in Godot (part 1): What is rollback and prediction?

Submitted by David Snopek on Monday, 2022-01-24 @ 8:58am

This tutorial is part of the Rollback Netcode in Godot course.

This is the first part in a tutorial series teaching how to implement rollback netcode in your game in Godot, using the Godot Rollback Netcode addon:

https://gitlab.com/snopek-games/godot-rollback-netcode/

In this part, we talk about what rollback netcode is, when you'd want to use it, and how it works. We won't start writing any code or building a game until the next part in the series.

Ready for more? See the in this course!

Level:
Intermediate

All the tutorials in this course

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