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How to use WebRTC in Godot... with Nakama as the signalling server!
WebRTC is a great peer-to-peer networking protocol for games! Learn how to use Nakama as the WebRTC signalling server in Godot.
Nakama client library for Godot (in GDScript)
I created a client library for interacting with the Nakama game server, for use with Godot in GDScript.
Switched to WebRTC for networking (and changed name to "Retro Tank Party")
The story behind the rename, plus the how and why of switching the networking to use WebRTC.
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