Skip to main content

Rollback netcode in Godot (part 8): Animation Players

Submitted by David Snopek on Monday, 2022-05-02 @ 9:07am

This tutorial is part of the Rollback Netcode in Godot course. See the if you haven't already!

This is the 8th part in a tutorial series teaching how to implement rollback netcode in your game in Godot, using the Godot Rollback Netcode addon:

https://gitlab.com/snopek-games/godot-rollback-netcode/

In this part, we learn the do's and don'ts of using the NetworkAnimationPlayer node (from the Godot Rollback Netcode addon), and animate the bombs and explosions in our demo game.

Here's the Git repo with the tutorial code (see the 'part-8' branch):

https://gitlab.com/snopek-games/godot-rollback-tutorial

Ready for more? See the in this course!

Level:
Intermediate

All the tutorials in this course

Subscribe!

Subscribe to get an email when new articles or videos are posted on SnopekGames.com!

* indicates required

Comments

Add new comment
The content of this field is kept private and will not be shown publicly.

Plain text

  • No HTML tags allowed.
  • Lines and paragraphs break automatically.
  • Web page addresses and email addresses turn into links automatically.
CAPTCHA
This question is for testing whether or not you are a human visitor and to prevent automated spam submissions.