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Game Dev Stream #67 - WebXR & Godot 4
We continue to work on fixing up WebXR support in Godot 4!
Video
Stream
Friday,
2022-10-21
@ 12:00pm
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Game Dev Stream #66 - WebXR & Godot 4
Last time I got stuck :-( - but I've fixed all that! This time let's move on to some input-related improvements to smartphone AR for WebXR.
Video
Stream
Friday,
2022-10-07
@ 12:00pm
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Game Dev Stream #65 - WebXR & Godot 4
Last time we hacked on multiview support for the OpenGL renderer (for VR in WebXR). Let's see if we can get multiview in WebGL working too!
Video
Stream
Friday,
2022-09-30
@ 12:00pm
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Game Dev Stream #64 - WebXR & Godot 4
Godot 4 is finally in beta with a planned Q1 2023 release - now's the time to try and get WebXR working again on Godot 4!
Video
Stream
Friday,
2022-09-23
@ 12:00pm
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Game Dev Stream #63 - Distraction Timer app in Godot
This time I'd like to add a login screen and a couple other little changes so that.. duh duh duuuuh! We can finally Open Source the app :-)
Video
Stream
Friday,
2022-09-16
@ 12:00pm
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Game Dev Stream #62 - Distraction Timer app in Godot
We do some refactoring on the "distraction timer" and take a detour to fix up our stream overlay (built in Godot!)
Video
Stream
Friday,
2022-09-09
@ 12:00pm
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Game Dev Stream #61 - Distraction Timer app in Godot
We get the "distraction timer" app that we started last time actually working as a timer!
Video
Stream
Friday,
2022-09-02
@ 12:00pm
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Game Dev Stream #60 - Distraction Timer app in Godot
We start building a "distraction timer" app (to help keep me focused while working) using Supabase, a Firefox alternative
Video
Stream
Friday,
2022-08-26
@ 12:00pm
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Game Dev Stream #59 - Rollback netcode in Godot
We get SPECTATOR support actually working in Retro Tank Party!
Video
Stream
Friday,
2022-08-19
@ 12:00pm
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Game Dev Stream #58 - Rollback netcode in Godot
We start hacking on adding SPECTATOR support to Retro Tank Party
Video
Stream
Friday,
2022-08-05
@ 12:00pm
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