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Godot and Git (part 5): Simple branching and merging

Submitted by David Snopek on Monday, 2020-08-10 @ 10:32pm

This tutorial is part of the Godot and Git course. See the if you haven't already!

In this part, we make branches and merge them back into the parent branch, covering "fast forward" and "squash" merges, as well as how (and why) to use a merge request (MR) on GitLab.com.

This course covers BOTH the command-line and GUI for using Git.

This part is meant for absolute beginners who have gone through the previous parts, but otherwise don't have any previous experience with Git (or other version control systems).

The Git cheatsheet (with all the Git commands we run):

https://docs.google.com/document/d/1nB-W1NzazXxm68cQG1Kb3KXdX80LfpUp2HT181h25O8/edit?usp=sharing

And here's the Godot and GitLab CI course:

https://www.youtube.com/watch?v=4oUs4IV_Mj4&list=PLCBLMvLIundAOAiCvluBNuEA0-ea7_EDp&t=0s

Ready for more? See the in this course!

Level:
Beginner

All the tutorials in this course

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