Live streams
Come hang out while I do some game development on a live stream!
I stream (almost) every Friday at 9am CT for about ~2hrs.
Watch on Twitch, YouTube or Facebook.
Hope to see you there!
-- David Snopek
Watch the last stream:
Blog
Snopek Adventure Devlog #2
I talk about the two types of trigger areas, fixes to the dialog box and mouse movement, and show pixel art renditions of my daughters.
Video
Devlog
Snopek Adventure Devlog #1
My first devlog about the narrative game I'm making for the Godot Wild Jam #24.
Video
Devlog
Godot and GitLab CI: Automatically deploy your game to Itch.io
We setup GitLab CI to automatically deploy your game to Itch.io, every time we push new commits to the 'master' branch.
Video
Tutorial
Monster Revolution Devlog #9: Procedurally Generated Dungeons
I talk about the work I've been doing on adding procedurally generated dungeons to Monster Revolution over the past 2 months.
Video
Devlog
Godot and Git (part 5): Simple branching and merging
We make branches and merge them, covering "fast forward" and "squash" merges, as well as making a merge request (MR) on GitLab.com.
Video
Tutorial
Godot and GitLab CI: Automatically export your game every commit!
We learn how to use GitLab CI to automatically export your Godot game to all your supported platforms every time you push a commit.
Video
Tutorial
Portal Bug Devlog #2
I talk a little bit about the idea of the game, and give a postmortem (successes & failures) about the game jam.
Video
Devlog
Portal Bug Devlog #1
My first devlog since starting the Godot Wild Jam #23! In this video, I talk about how we design levels in Godot for our simple platformer.
Video
Devlog
Godot and Git (part 4): Pushing your repository to GitLab.com
We talk about why we're using GitLab.com (versus GitHub), creating an SSH key, and pushing/pulling your repository to GitLab.
Video
Tutorial