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Rollback netcode in Godot (part 3): Making a custom MessageSerializer

Rollback netcode in Godot (part 3): Making a custom MessageSerializer

We create a custom MessageSerializer, to facilitate quickly and reliably sending input data.

Video Tutorial
Monday, 2022-02-07 @ 5:03am Read more
Rollback netcode in Godot (part 2): Getting Started with the Godot Rollback Netcode addon!

Rollback netcode in Godot (part 2): Getting Started with the Godot Rollback Netcode addon!

We install the Godot Rollback Netcode addon, and create the simplest possible demo game from scratch.

Video Tutorial
Monday, 2022-01-31 @ 6:00am Read more
Rollback netcode in Godot: Part 1: What is rollback and prediction?

Rollback netcode in Godot (part 1): What is rollback and prediction?

In this part, we talk about what rollback netcode is, when you'd want to use it, and how it works.

Video Tutorial
Monday, 2022-01-24 @ 8:58am Read more
Video thumbnail

WebXR in Godot devlog #8: UI improvements for smartphone AR!

I tell the story of implementing some improvements for building UIs for smartphone AR apps with WebXR.

Video Devlog
Wednesday, 2022-01-19 @ 9:50am Read more
Retro Tank Party v1.2: Rollback Netcode!

Retro Tank Party v1.2: Rollback Netcode!

This is the biggest change to the game EVAR! All the netcode and physics have been completely rewritten to support rollback and prediction.

Video Devlog
Saturday, 2022-01-01 @ 5:01pm Read more
Shapes and mathy looking diagrams

Getting started with SG Physics 2D and deterministic physics in Godot

An introductory tutorial for SG Physics 2D, so you can implement deterministic physics in your Godot game.

Tutorial
Monday, 2021-12-13 @ 9:18am Read more
Hosting Nakama

How to host a Nakama server for $10/mo

Setting up and maintaining your own single server instance of Nakama, the Open Source game server.

Tutorial
Monday, 2021-07-26 @ 8:13am Read more
Steam logo pointing to Nakama logo, with Godot logo between

Steam login to Nakama using Godot

Steam authentication to Nakama can make login a breeze for players of your Godot game!

Tutorial
Tuesday, 2021-07-06 @ 8:34am Read more
WebRTC and Nakama

How to use WebRTC in Godot... with Nakama as the signalling server!

WebRTC is a great peer-to-peer networking protocol for games! Learn how to use Nakama as the WebRTC signalling server in Godot.

Tutorial
Tuesday, 2021-06-29 @ 8:30am Read more
Godot and GitLab logos

Godot and GitLab CI: Automatically code signing your game for Windows

We setup GitLab CI to automatically code sign your game for Windows, before deploying it to Itch.io, Steam or any other deployment target.

Video Tutorial
Monday, 2021-06-21 @ 8:24am Read more

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