![Video thumbnail](/sites/default/files/styles/card/public/2023-10/game_dev_live_stream_97_card.png?itok=dWY3g9EN)
Live streams
Come hang out while I do some game development on a live stream!
I stream (almost) every Friday at 9am CT for about ~2hrs.
Watch on Twitch, YouTube or Facebook.
Hope to see you there!
-- David Snopek
Watch the last stream:
Blog
![Video thumbnail for Fish Game tutorial introduction video](/sites/default/files/styles/card/public/2021-03/fish_game_yt_thumbnail_card.png?itok=cuy3i0Ns)
Introducing "Fish Game" for Godot: Online Multiplayer Tutorial with Nakama
“Fish Game” is a 2-4 player online game built in Godot, created as a demonstration of Nakama, an open-source scalable game server.
Video
Devlog
![Video thumbnail](/sites/default/files/styles/card/public/2021-03/Launching%20RTP%20on%20Steam%20in%20only%206%20weeks%20%28card%29_0.png?itok=EhREVnqB)
Launching Retro Tank Party on Steam in only 6 weeks!
To celebrate my birthday and learn the Steam platform, I've decided to try and launch RTP on Steam in ~6 weeks!
Video
Devlog
![Godotcon 2021](/sites/default/files/styles/card/public/2021-02/godotcon2021_0.png?itok=kR1lKjqs)
My WebXR presentation at Godotcon 2021
In order to participate in real-time, I had to wake up crazy early, but it was great! Check out the video.
Video
Talk
![Video thumbnail from WebXR progress report #7](/sites/default/files/styles/card/public/2021-02/webxr-progress-7.jpg?itok=Dn0XJT73)
Adding WebXR to Godot - progress report #7
WebXR support has been merged into Godot core! And I'm going to be presenting about it at Godotcon 2021! Huzzah!
Video
Devlog
![Gamejam Awards 2020](/sites/default/files/styles/card/public/2021-02/gamejam-awards-2020.jpg?itok=0a_pieAX)
Monster Revolution submitted to the GameJam 2020 Awards! (And a secret discovered in the game!)
Vote for Monster Revolution in the Gamejam Awards. Also, my daughter found a cool secret in the game - can you?
Devlog
![Video thumbnail from WebXR progress report #6](/sites/default/files/styles/card/public/2021-02/webxr-progress-6.jpg?itok=i0N3Y1S5)
Adding WebXR to Godot - progress report #6
Finishing out the last set of features for VR support in WebXR, writing API documentation, and getting the PR ready for final review.
Video
Devlog
![Git and Godot logos](/sites/default/files/styles/card/public/2021-02/git_and_godot.png?itok=6PVWUa97)
Godot and Git (part 8): Git LFS and dealing with large assets
We talk about Git LFS and managing large assets in Git, why Git is normally bad at it, and step-by-step instructions on how to use Git LFS.
Video
Tutorial
![Video thumbnail from WebXR progress report #5](/sites/default/files/styles/card/public/2021-02/webxr-progress-5.jpg?itok=weucqsOS)
Adding WebXR to Godot - progress report #5
I talk about my WebXR in Godot tutorial, and show some games that folks have already made using WebXR in Godot.
Video
Devlog
![Git and Godot logos](/sites/default/files/styles/card/public/2021-02/git_and_godot.png?itok=6PVWUa97)
Godot and Git (part 7): Tips for merging scenes and team collaboration
We talk about merging Godot scene files, how to resolve merge conflicts, and avoiding them in the first place.
Video
Tutorial
![WebXR and Godot logos](/sites/default/files/styles/card/public/2021-02/webxr_and_godot3.png?itok=1fVeO_45)
How to make a VR game for WebXR with Godot 3
A step-by-step tutorial showing the full process for making a VR game for WebXR in Godot 3. Includes tips for debugging and troubleshooting!
Tutorial